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Keep all these files in one separate folder on your machine (MAC). Something_material_0.jpg (texture image - might be another image format too) Is there a size limit? My textures are 4096 px square, a 974 kB JPEG, and a 16 MB textured Something.obj exported from Meshmixer is a bundle of (at least) three files: MTL files which had file references like "file.jpg" to make directory-relative references like "./file.jpg", with no change. I tried one with multiple textures, and they showed up as “Parts” in the a360 on the iPad, displaying the respective textured parts of the model, but all as blank white default material. Everything seemed to upload correctly, but I see no textures. I uploaded at, and selected the items as an assembly, and set the.
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